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SCURK Update

This is an update fix to the executable for Sim City Urban Renewal Kit for Sim City 2000.

I have had Sim City 2000 for DOS on my computer forever but I have not needed to use SCURK since the days of my Pentium 200. I was surprised an annoyed the other day when I discovered that it didn't want to run on my computer. First it said I didn't have enough memory - it reported that I had a negative amount of RAM!  I got around that with a special command line parameter but then it refused to recognize the VESA support for my Voodoo 5 (VESA 3 compatible) card. I figured that was a glitch in the detection code so I had at it with a hex editor, found, and squashed the problem.

This version should now recognize all of the same VESA compatible cards (only tested on my computer) as SC2000. And as a bonus I permanently disabled the faulty memory check.

First you must already have Sim City Urban Renewal Kit / Sim City 2000 for DOS installed on your hard drive. This executable will do nothing without that. Download the file scurkfix.zip, and extract the file munge.exe in to your installation folder over the old one.

I do not guarantee this will work or help anyone else but it did get the program running on my computer again.

Download my fix for SCURK scurkfix.zip

Sim City 2000 for Win32 fix:

This modified SimCity 2000 executable corrects the following two problems:

* Removed an apparently unused hook from the "save as" dialog which would cause Wine to crash.

* Removed erroneous spaces from the file specs used by the "Open" dialog. Under windows this prevented .CTY files from showing up in the file list when selected. Under Wine/ReactOS this prevented any files from being shown in the file list.

Both of these issues appeared to be the result of SC2K being a direct port of the 16-bit Windows 3.1 version.
Apparently in Windows 3.1 the extra spaces in the file types (" *.CTY", " *.SC2") were not a problem. Under 32-bit Windows these result in an empty file list then selected.

On Windows, the open dialog initially displays the file list as per a separate file spec parameter, regardless of what is selected in the file type drop down. So on Windows this problem does not appear until the file type box is changed. Wine, on the other hand appears to enforce that the initial file list always show what is selected in the file type dropdown box. So on Wine/ReactOS, the list will never show any city save files.

Download my fix for SCURK SimCity2KFix.zip


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